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Difference between revisions of "Werewolf/Lodges"

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<h1 class="subheader">Auspice</h1>
+
====[[Werewolf/Lodges/Lodge of Arms|Lodge of Arms]]====
<h2 class="subheader-h2">Cahalith</h2>
+
* <font color="f59317">'''Short Description:'''</font> Warriors seeking greater challenges in combat.
{{#dpl:
+
* <font color="f59317">'''Blessing:'''</font> Add Primal Urge to rolls to resist being disarmed, and add Primal Urge to rolls to stay conscious due to wound penalties.
| includepage=*
+
* <font color="f59317">'''Aspiration:'''</font> To duel a worthy foe. Worth is defined as equal or great dots in a combat skill.
| listseparators = ,\n
+
* <font color="f59317">'''Ban::'''</font> To ignore the challenge of a duel.
| format=,,,
+
* <font color="f59317">'''Sacred Hunt:'''</font> Spend 1 Essence. Reflexively roll perception. If successful you get to know the prey's highest combat-related skill and how many dots they have in it and any relevant specialties. This also applies to anyone protecting your prey. On an exceptional find out if they have any combat-related powers and merits (with vague descriptions).
| category= Lodges  
+
* <font color="f59317">'''Tools:'''</font> Lodge Armory, Fetish 4 (adds bonus to relevant combat skill), Squaring the Circle (Wolf Rite ••)
| category= **Cahalith
 
| ordermethod=title
 
| titlematch =Lodges:%
 
| noresultsheader=''No Lodges entered yet.''
 
}}
 
<h2 class="subheader-h2">Elodoth</h2>
 
{{#dpl:
 
| includepage=*
 
| listseparators = ,\n
 
| format=,,,
 
| category= Lodges
 
| category= **Elodoth
 
| ordermethod=title
 
| titlematch =Lodges:%
 
| noresultsheader=''No Lodges entered yet.''
 
}}
 
<h2 class="subheader-h2">Irraka</h2>
 
{{#dpl:  
 
| includepage=*
 
| listseparators = ,\n
 
| format=,,,
 
| category= Lodges
 
| category= **Irraka
 
| ordermethod=title
 
| titlematch =Lodges:%
 
| noresultsheader=''No Lodges entered yet.''
 
}}
 
<h2 class="subheader-h2">Ithaeur</h2>
 
{{#dpl:
 
| includepage=*
 
| listseparators = ,\n
 
| format=,,,
 
| category= Lodges
 
| category= **Ithaeur
 
| ordermethod=title
 
| titlematch =Lodges:%
 
| noresultsheader=''No Lodges entered yet.''
 
}}
 
<h2 class="subheader-h2">Rahu</h2>
 
{{#dpl:
 
| includepage=*
 
| listseparators = ,\n
 
| format=,,,
 
| category= Lodges
 
| category= **Rahu
 
| ordermethod=title
 
| titlematch =Lodges:%
 
| noresultsheader=''No Lodges entered yet.''
 
}}
 
<h1 class="subheader">Tribes</h1>
 
<h2 class="subheader-h2">Blood Talons</h2>
 
{{#dpl:  
 
| includepage=*
 
| listseparators = ,\n
 
| format=,,,
 
| category= Lodges
 
| category= **Blood Talons
 
| ordermethod=title
 
| titlematch =Lodges:%
 
| noresultsheader=''No Lodges entered yet.''
 
}}
 
<h2 class="subheader-h2">Bone Shadows</h2>
 
{{#dpl:
 
| includepage=*
 
| listseparators = ,\n
 
| format=,,,
 
| category= Lodges
 
| category= **Bone Shadows
 
| ordermethod=title
 
| titlematch =Lodges:%
 
| noresultsheader=''No Lodges entered yet.''
 
}}
 
<h2 class="subheader-h2">Hunters in Darkness</h2>
 
{{#dpl:  
 
| includepage=*
 
| listseparators = ,\n
 
| format=,,,
 
| category= Lodges
 
| category= **Hunters in Darkness
 
| ordermethod=title
 
| titlematch =Lodges:%
 
| noresultsheader=''No Lodges entered yet.''
 
}}
 
<h2 class="subheader-h2">Iron Masters</h2>
 
{{#dpl:
 
| includepage=*
 
| listseparators = ,\n
 
| format=,,,
 
| category= Lodges
 
| category= **Iron Masters
 
| ordermethod=title
 
| titlematch =Lodges:%
 
| noresultsheader=''No Lodges entered yet.''
 
}}
 
<h2 class="subheader-h2">Storm Lords</h2>
 
{{#dpl:  
 
| includepage=*
 
| listseparators = ,\n
 
| format=,,,
 
| category= Lodges
 
| category= **Storm Lords
 
| ordermethod=title
 
| titlematch =Lodges:%
 
| noresultsheader=''No Lodges entered yet.''
 
}}
 
<h2 class="subheader-h2">Ghost Wolves</h2>
 
{{#dpl:
 
| includepage=*
 
| listseparators = ,\n
 
| format=,,,
 
| category= Lodges
 
| category= **Ghost Wolves
 
| ordermethod=title
 
| titlematch =Lodges:%
 
| noresultsheader=''No Lodges entered yet.''
 
}}
 
  
[[Category:Werewolf]][[Category: Lodges]]
+
====[[Werewolf/Lodges/Lodge of Crows|Lodge of Crows]]====
 +
* <font color="f59317">'''Short Description:'''</font> W
 +
* <font color="f59317">'''Blessing:'''</font> W
 +
* <font color="f59317">'''Aspiration:'''</font> W
 +
* <font color="f59317">'''Ban:'''</font> W
 +
* <font color="f59317">'''Sacred Hunt:'''</font> W
 +
* <font color="f59317">'''Tools:'''</font> Lodge Connections, Lodge Lorehouse
 +
 
 +
====[[Werewolf/Lodges/Lodge of Death|Lodge of Death]]====
 +
* <font color="f59317">'''Short Description:'''</font> W
 +
* <font color="f59317">'''Blessing:'''</font> W
 +
* <font color="f59317">'''Aspiration:'''</font> W
 +
* <font color="f59317">'''Ban:'''</font> W
 +
* <font color="f59317">'''Sacred Hunt:'''</font> W
 +
* <font color="f59317">'''Tools:'''</font> Lodge Sorcery, Rite of the Funeral (Wolf Rite •)
 +
 
 +
====[[Werewolf/Lodges/Lodge of Gargoyles|Lodge of Gargoyles]]====
 +
* <font color="f59317">'''Short Description:'''</font> Roof runners and wall climbers that specialize in long-range combat.
 +
* <font color="f59317">'''Blessing:'''</font> Downgrade as much damage taken from falling as Primal Urge. Additionally, only reach terminal velocity when falling in excess of 40 feet.
 +
* <font color="f59317">'''Aspiration:'''</font> To take a long range shot against a rat host.
 +
* <font color="f59317">'''Ban:'''</font> Allowing a rat host to flee.
 +
* <font color="f59317">'''Sacred Hunt:'''</font> Add highest renown to all Athletics rolls involving running, jumping, and climbing in pursuit of prey.
 +
* <font color="f59317">'''Tools:'''</font> Lodge Armory, Lodge Connections, Rite of the Sacred Vigil (Wolf Rite •••)
 +
 
 +
====[[Werewolf/Lodges/Lodge of Garm|Lodge of Garm]]====
 +
* <font color="f59317">'''Short Description:'''</font> Zealous Forsaken sworn to the art of slaying werewolves.
 +
* <font color="f59317">'''Blessing:'''</font> Spending Willpower to enhance an attack against a werewolf adds an extra +2 dice
 +
* <font color="f59317">'''Aspiration:'''</font> Losing a fight to a stronger foe.
 +
* <font color="f59317">'''Ban:'''</font> Never retreat before the rest of your pack
 +
* <font color="f59317">'''Sacred Hunt:'''</font> Sense whether the prey has high Primal Urge, and if so, retain Defense on all-out attacks.
 +
* <font color="f59317">'''Tools:'''</font> Lodge Armory, Uma Suguthkuth • to •••••
 +
 
 +
====[[Werewolf/Lodges/Lodge of the Grotto|Lodge of the Grotto]]====
 +
* <font color="f59317">'''Short Description:'''</font> Tunnel rats and sneaks.
 +
* <font color="f59317">'''Blessing:'''</font> Darkness doesn't confer a negative penalty.
 +
* <font color="f59317">'''Aspiration:'''</font> To protect their dens or warrens from intruders.
 +
* <font color="f59317">'''Ban:'''</font> Sleeping in any form of light.
 +
* <font color="f59317">'''Sacred Hunt:'''</font> Receive Rote action to any rolls to navigate or track below ground or within caves.
 +
* <font color="f59317">'''Tools:'''</font> Lodge Sorcery, Lodge Stronghold
 +
 
 +
====[[Werewolf/Lodges/Lodge of the Hook Hand|Lodge of the Hook Hand]]====
 +
* <font color="f59317">'''Short Description:'''</font> They play up horrific urban legends along with a kill here and there
 +
* <font color="f59317">'''Blessing:'''</font> When telling the story of a local, horrific urban legend roll Presence + Expression v. the resolve of all Mortals present. If a mortal fails they suffer the paranoia condition. . If scaring a mortal personally and through their own actions they may roll Pres+Intim v. Resolve to inflict the Awestruck condition.
 +
* <font color="f59317">'''Aspiration:'''</font> W
 +
* <font color="f59317">'''Ban:'''</font> Not frightening a mortal that has seen something supernatural or professed of such a sight.
 +
* <font color="f59317">'''Sacred Hunt:'''</font> When in a contested chase with their chosen prey they aggravate the target's failures. The prey's failures become dramatic failures. If they should suffer from a dramatic failure they instead take all of the effects of a normal dramatic failure in a chase.
 +
* <font color="f59317">'''Tools:'''</font> Lodge Sorcery, ???
 +
 
 +
====[[Werewolf/Lodges/Lodge of Luna's Tears|Lodge of Luna's Tears]]====
 +
* '''Short Description:''' Assassins and warriors against the Pure.
 +
* '''Blessing:''' Any silver weapons or ammunition used by the werewolf inflict the Bleeding tilt regardless of the target's stamina.
 +
* '''Aspiration:''' Killing a Pure with higher spirit status.
 +
* '''Ban:''' Showing mercy to a Pure werewolf.
 +
* '''Sacred Hunt:''' May add a target's highest renown as a bonus to rolls against them.
 +
* '''Tools:''' Lodge Armory, Rite of Luna's Forgiveness (Wolf Rite ••• - get +3 to harmony roll if break was in pursuit of Pure), Scar Fetish •••• (may add the target's highest renown to your tracking roll)
 +
 
 +
====[[Werewolf/Lodges/Lodge of Roses|Lodge of Roses]]====
 +
* '''Short Description:''' Honorable werewolves defined by their chivalric codes.
 +
* '''Blessing:''' Spend 1 Willpower to remove Shaken and Guilty conditions if they were gained while pursuing or upholding a promise or oath.
 +
* '''Aspiration:''' Suffering to uphold an oath.
 +
* '''Ban:''' Underhandedness in combat and war.
 +
* '''Sacred Hunt:''' Get 9-again v. contested and +2 v. resisted to resist any coercion (supernatural and mundane) to turn them away from their prey.
 +
* '''Tools:''' Lodge Connections, Oath of the Rose (Wolf Rite •• - make promise sworn in blood, gain obsessed condition in relation to promise, may only have one oath at a time), Code of Honor •• (ignore Harmony requirement)
 +
 
 +
====[[Werewolf/Lodges/Lodge of Scrolls|Lodge of Scrolls]]====
 +
* <font color="f59317">'''Short Description:'''</font> W
 +
* <font color="f59317">'''Sacred Prey:'''</font> W
 +
* <font color="f59317">'''Blessing:'''</font> When rolling a Occult to understand a supernatural entity outside of humanity (playable supernaturals) or common supernatural knowledge (ghosts, spirits, angels) get an exceptional success on 3 instead 5.
 +
* <font color="f59317">'''Aspiration:'''</font> For their knowledge to be proven wrong.
 +
* <font color="f59317">'''Ban:'''</font> W
 +
* <font color="f59317">'''Sacred Hunt:'''</font> W
 +
* <font color="f59317">'''Tools:'''</font> Lodge Connections, Lodge Lorehouse
 +
 
 +
====[[Werewolf/Lodges/Lodge of Seasons|Lodge of Seasons]]====
 +
* <font color="f59317">'''Short Description:'''</font> W
 +
* <font color="f59317">'''Sacred Prey:'''</font> W
 +
* <font color="f59317">'''Blessing:'''</font> W
 +
* <font color="f59317">'''Aspiration:'''</font> W
 +
* <font color="f59317">'''Ban:'''</font> W
 +
* <font color="f59317">'''Sacred Hunt:'''</font> W
 +
* <font color="f59317">'''Tools:'''</font> W
 +
 
 +
====[[Werewolf/Lodges/Lodge of Silence|Lodge of Silence]]====
 +
* <font color="f59317">'''Short Description:'''</font> A wretched hive of scum and villainy occupied with getting money by nefarious means.
 +
* <font color="f59317">'''Sacred Prey:'''</font> Amassing wealth.
 +
* <font color="f59317">'''Blessing:'''</font> W
 +
* <font color="f59317">'''Aspiration:'''</font> W
 +
* <font color="f59317">'''Ban:'''</font> Gaining money legally.
 +
* <font color="f59317">'''Sacred Hunt:'''</font> Attaining a new monetary stream or destroying something in opposition of that.
 +
* <font color="f59317">'''Tools:'''</font> W
 +
 
 +
====[[Werewolf/Lodges/Lodge of Stone|Lodge of Stone]]====
 +
* <font color="f59317">'''Short Description:'''</font> A lodge dedicated to working with city spirits.
 +
* <font color="f59317">'''Sacred Prey:'''</font> W
 +
* <font color="f59317">'''Blessing:'''</font> W
 +
* <font color="f59317">'''Aspiration:'''</font> W
 +
* <font color="f59317">'''Ban:'''</font> W
 +
* <font color="f59317">'''Sacred Hunt:'''</font> W
 +
* <font color="f59317">'''Tools:'''</font> W
 +
 
 +
====[[Werewolf/Lodges/Lodge of Unity|Lodge of Unity]]====
 +
* <font color="f59317">'''Short Description:'''</font> W
 +
* <font color="f59317">'''Sacred Prey:'''</font> W
 +
* <font color="f59317">'''Blessing:'''</font> W
 +
* <font color="f59317">'''Aspiration:'''</font> W
 +
* <font color="f59317">'''Ban:'''</font> W
 +
* <font color="f59317">'''Sacred Hunt:'''</font> W
 +
* <font color="f59317">'''Tools:'''</font> W
 +
 
 +
[[Category:Werewolf]][[Category: Lodge]]

Revision as of 13:34, 19 September 2018

Lodge of Arms

  • Short Description: Warriors seeking greater challenges in combat.
  • Blessing: Add Primal Urge to rolls to resist being disarmed, and add Primal Urge to rolls to stay conscious due to wound penalties.
  • Aspiration: To duel a worthy foe. Worth is defined as equal or great dots in a combat skill.
  • Ban:: To ignore the challenge of a duel.
  • Sacred Hunt: Spend 1 Essence. Reflexively roll perception. If successful you get to know the prey's highest combat-related skill and how many dots they have in it and any relevant specialties. This also applies to anyone protecting your prey. On an exceptional find out if they have any combat-related powers and merits (with vague descriptions).
  • Tools: Lodge Armory, Fetish 4 (adds bonus to relevant combat skill), Squaring the Circle (Wolf Rite ••)

Lodge of Crows

  • Short Description: W
  • Blessing: W
  • Aspiration: W
  • Ban: W
  • Sacred Hunt: W
  • Tools: Lodge Connections, Lodge Lorehouse

Lodge of Death

  • Short Description: W
  • Blessing: W
  • Aspiration: W
  • Ban: W
  • Sacred Hunt: W
  • Tools: Lodge Sorcery, Rite of the Funeral (Wolf Rite •)

Lodge of Gargoyles

  • Short Description: Roof runners and wall climbers that specialize in long-range combat.
  • Blessing: Downgrade as much damage taken from falling as Primal Urge. Additionally, only reach terminal velocity when falling in excess of 40 feet.
  • Aspiration: To take a long range shot against a rat host.
  • Ban: Allowing a rat host to flee.
  • Sacred Hunt: Add highest renown to all Athletics rolls involving running, jumping, and climbing in pursuit of prey.
  • Tools: Lodge Armory, Lodge Connections, Rite of the Sacred Vigil (Wolf Rite •••)

Lodge of Garm

  • Short Description: Zealous Forsaken sworn to the art of slaying werewolves.
  • Blessing: Spending Willpower to enhance an attack against a werewolf adds an extra +2 dice
  • Aspiration: Losing a fight to a stronger foe.
  • Ban: Never retreat before the rest of your pack
  • Sacred Hunt: Sense whether the prey has high Primal Urge, and if so, retain Defense on all-out attacks.
  • Tools: Lodge Armory, Uma Suguthkuth • to •••••

Lodge of the Grotto

  • Short Description: Tunnel rats and sneaks.
  • Blessing: Darkness doesn't confer a negative penalty.
  • Aspiration: To protect their dens or warrens from intruders.
  • Ban: Sleeping in any form of light.
  • Sacred Hunt: Receive Rote action to any rolls to navigate or track below ground or within caves.
  • Tools: Lodge Sorcery, Lodge Stronghold

Lodge of the Hook Hand

  • Short Description: They play up horrific urban legends along with a kill here and there
  • Blessing: When telling the story of a local, horrific urban legend roll Presence + Expression v. the resolve of all Mortals present. If a mortal fails they suffer the paranoia condition. . If scaring a mortal personally and through their own actions they may roll Pres+Intim v. Resolve to inflict the Awestruck condition.
  • Aspiration: W
  • Ban: Not frightening a mortal that has seen something supernatural or professed of such a sight.
  • Sacred Hunt: When in a contested chase with their chosen prey they aggravate the target's failures. The prey's failures become dramatic failures. If they should suffer from a dramatic failure they instead take all of the effects of a normal dramatic failure in a chase.
  • Tools: Lodge Sorcery, ???

Lodge of Luna's Tears

  • Short Description: Assassins and warriors against the Pure.
  • Blessing: Any silver weapons or ammunition used by the werewolf inflict the Bleeding tilt regardless of the target's stamina.
  • Aspiration: Killing a Pure with higher spirit status.
  • Ban: Showing mercy to a Pure werewolf.
  • Sacred Hunt: May add a target's highest renown as a bonus to rolls against them.
  • Tools: Lodge Armory, Rite of Luna's Forgiveness (Wolf Rite ••• - get +3 to harmony roll if break was in pursuit of Pure), Scar Fetish •••• (may add the target's highest renown to your tracking roll)

Lodge of Roses

  • Short Description: Honorable werewolves defined by their chivalric codes.
  • Blessing: Spend 1 Willpower to remove Shaken and Guilty conditions if they were gained while pursuing or upholding a promise or oath.
  • Aspiration: Suffering to uphold an oath.
  • Ban: Underhandedness in combat and war.
  • Sacred Hunt: Get 9-again v. contested and +2 v. resisted to resist any coercion (supernatural and mundane) to turn them away from their prey.
  • Tools: Lodge Connections, Oath of the Rose (Wolf Rite •• - make promise sworn in blood, gain obsessed condition in relation to promise, may only have one oath at a time), Code of Honor •• (ignore Harmony requirement)

Lodge of Scrolls

  • Short Description: W
  • Sacred Prey: W
  • Blessing: When rolling a Occult to understand a supernatural entity outside of humanity (playable supernaturals) or common supernatural knowledge (ghosts, spirits, angels) get an exceptional success on 3 instead 5.
  • Aspiration: For their knowledge to be proven wrong.
  • Ban: W
  • Sacred Hunt: W
  • Tools: Lodge Connections, Lodge Lorehouse

Lodge of Seasons

  • Short Description: W
  • Sacred Prey: W
  • Blessing: W
  • Aspiration: W
  • Ban: W
  • Sacred Hunt: W
  • Tools: W

Lodge of Silence

  • Short Description: A wretched hive of scum and villainy occupied with getting money by nefarious means.
  • Sacred Prey: Amassing wealth.
  • Blessing: W
  • Aspiration: W
  • Ban: Gaining money legally.
  • Sacred Hunt: Attaining a new monetary stream or destroying something in opposition of that.
  • Tools: W

Lodge of Stone

  • Short Description: A lodge dedicated to working with city spirits.
  • Sacred Prey: W
  • Blessing: W
  • Aspiration: W
  • Ban: W
  • Sacred Hunt: W
  • Tools: W

Lodge of Unity

  • Short Description: W
  • Sacred Prey: W
  • Blessing: W
  • Aspiration: W
  • Ban: W
  • Sacred Hunt: W
  • Tools: W