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{{tab}}{{Dropcap|T}}his, my victims, is where our story takes place. All the dark alleys are made some what darker. The blood just a few shades redder. This is the World of Darkness. On our game, the goal is simple -- delightfully so. We want to tell profoundly deep and complex stories that provide a rich canvas to create a living breathing character. We foster a space of open communication, risk taking, and ultimately death. Do not mistake us for monsters -- we only play them. We want a story where your character burns brighter, burns hotter, and leaves a beautifully horrible corpse in your wake. But above all else, remember two simple words...<span style="font-family: 'Cinzel Decorative'; font-size: 10pt;>'''Dulce periculum.'''</span><br> | {{tab}}{{Dropcap|T}}his, my victims, is where our story takes place. All the dark alleys are made some what darker. The blood just a few shades redder. This is the World of Darkness. On our game, the goal is simple -- delightfully so. We want to tell profoundly deep and complex stories that provide a rich canvas to create a living breathing character. We foster a space of open communication, risk taking, and ultimately death. Do not mistake us for monsters -- we only play them. We want a story where your character burns brighter, burns hotter, and leaves a beautifully horrible corpse in your wake. But above all else, remember two simple words...<span style="font-family: 'Cinzel Decorative'; font-size: 10pt;>'''Dulce periculum.'''</span><br> | ||
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<div class="large-4 columns"> <h3 class="subheader"> <i class="fas fa-exclamation-triangle"></i> Important Files</h3> | <div class="large-4 columns"> <h3 class="subheader"> <i class="fas fa-exclamation-triangle"></i> Important Files</h3> | ||
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Revision as of 12:29, 19 April 2020
cityofshadowsmux.com Port: 2860 or (178.128.159.23 2860)
A facade of skyscrapers facing a lake -- and behind the facade every type of dubiousness.—E.M. Forster
T
here is a certain mystique about the Windy City -- something that a person can't quite put a finger on, but everyone knows it. The clouds are unusually dark and heavy. The sun doesn't quite shine as bright. There is a certain feeling in the air that lets one think it is October, when it is really March. This is where those things that we dare dream of in our deepest private parts of mind lurk. The horrors that defy our words, language and concept. We see them on television and media -- but seeing it in real life, no way. Just behind this comfortable veil of blissful ignorance lurks this other world -- a shadow world.
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his, my victims, is where our story takes place. All the dark alleys are made some what darker. The blood just a few shades redder. This is the World of Darkness. On our game, the goal is simple -- delightfully so. We want to tell profoundly deep and complex stories that provide a rich canvas to create a living breathing character. We foster a space of open communication, risk taking, and ultimately death. Do not mistake us for monsters -- we only play them. We want a story where your character burns brighter, burns hotter, and leaves a beautifully horrible corpse in your wake. But above all else, remember two simple words...Dulce periculum.
Important Files
Channels Chargen Walk-Through City Grid Coded Features Directory |
First Tongue Lexicon Merits Mystery Cults Territory System The Twilight Accord |
Recent Logs
Logs:South Side Fires Part 3 Continued | 2022.12.04 |
Logs:South Side Fires Part 3 | 2022.11.20 |
Logs:Stars Fell on Chicago | 2023.04.02 |
Logs:Terribly Toxic Thanksgiving Turkeys | 2022.11.22 |
Logs:To The Nines - Hazelnut | 2022.12.30 |