Actions

Vampire/Bloodlines/Mekhet/Sta-Au

STA-AU

Parent Clan: Mekhet Sobriquet: Predators Source: Ancient Bloodlines, p. 30 Disciplines: Auspex, Celerity, Obfuscate, Protean Revised by: Ganymede

Background

Before the Fall, the Sta-Au lurked within the Land of Worms, where the restless dead lurked and could be hunted to bring them peace or dispatch them. The Badlands were theirs: where few of the living traveled and even fewer of the living dead.

The Fall changed all of that.

Now, the Land of Worms’ borders are broken, and the restless dead move through areas once barred from them. For the Sta-Au, this meant greater opportunities to travel and hunt, and even greater creatures to prey upon. And with the Shadow broken, even stranger things to observe and study.

Few know of the Sta-Au as anything else but sub-human predators pre-dating the native Americans. While the Predators are ancient, they are anything but sub-human; to the contrary, they see their pursuit as noble and necessary, as the restless dead, like the undead, have a bad habit of toying with humanity. What better way to ensure the prosperity of the living than by eliminating them?

Of course, this also means that, in their own logic, the living dead must sometimes be culled, but the devil is in the details.


Bloodline Gift

The Predators have the natural ability to see and interact with ghosts in Twilight, regardless of whether they are corporeal or not. This also means that their unarmed attacks are effective against them. They can also feed off of ghosts as if they were human; the ghost loses a point of Essence per dot of damage they would take, for which the Predator gains one Vitae.


Bloodline Bane

When facing the possibility of degeneration, a Predator rolls as if he has no Touchstones, even if he does. If a Predator loses all of his Touchstones, he gains the Languid Condition, as normal.


Bloodline Devotions

Blink (Celerity ***, Protean ***)

For a few seconds, the Predator can instantaneously become incorporeal. This means that the Predator suffers no damage from any attacks for a combat round, but cannot inflict any by physical means either.

Cost: 1 Vitae Action: Reflexive

Even if incorporeal, the Predator can still interact with targets verbally or mentally.

This Devotion costs 3 Experiences.

Dead Traces (Auspex **)

With this devotion, the Predator can sense where the restless dead have traveled through an area, giving her insight on where to find them.

Cost: 1 Vitae per scene Action: Instant

By activating the devotion, the Predator becomes aware of the passage of the restless dead through a building she is currently in or in an area with a radius of 100 yards x Blood Potency within the past 24 hours.

This Devotion costs 1 Experience.

The Familiar Dead (Obfuscate ****)

The Predator’s supernatural ability to hide now extends to the restless dead.

Cost: 2 Vitae per scene Action: Instant

By activating this devotion, the Predator may use all of her Obfuscate powers against the restless dead. In fact, any restless dead that do interact with her believe that she is one of them, even if she were corporeal.

This Devotion costs 2 Experiences.

Ghost Form (Obfuscate ***, Protean *****)

The Predator’s form becomes incorporeal, like a ghost’s. For all intents and purposes, she becomes one.

Cost: 1 Vitae Action: One turn

The vampire’s highest Power attribute becomes her Power; her highest Finesse attribute becomes her Finesse; and her highest Resistance attribute becomes her Resistance. She can also select a number of Numen equal to her Auspex rating, which are only available while in Ghost Form.

This Devotion costs 4 Experiences.