Sacred Prey
Contents
Hate-Monger
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(Claimed) (WtF2E, pg 209)
- Attributes:
Intelligence 3, Wits 3, Resolve 4
Strength 2, Dexterity 2, Stamina 3
Presence 4, Manipulation 3, Composure 3
- Skills:
Occult 2, Politics 3, Athletics 1, Brawl 2, Weaponry 2,
Empathy 1, Expression 4, Intimidation 3, Persuasion 4,
Socialize 4, Streetwise 3, Subterfuge 4
- Merits:
Allies (Varies) 3, Fame 1, Fast-Talking 5, Resources 3,
Status (Varies) 3, Striking Looks 1
- Willpower: 7
- Health: 8
- Initiative: 5
- Defense: 3
- Speed: 9
The Hunter
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(Human Prey) (WtF2E, pg 207)
- Attributes:
Intelligence 2, Wits 3, Resolve 3
Strength 3, Dexterity 3, Stamina 3
Presence 2, Manipulation 2, Composure 3
- Skills:
Academics 2, Computer 2, Crafts 4, Investigation 3, Medicine 2,
Occult 2, Science 1, Athletics 3, Brawl 2, Drive 1, Firearms 3,
Larceny 1, Stealth 2, Weaponry 2, Intimidation 1, Persuasion 2,
Streetwise 3, Subterfuge 2
- Merits:
Allies (Hunters) 3, Contacts (Criminals, Homeless, Manual Workers) 3,
Improvised Weaponry 2, Iron Stamina 1, Resources 1, Safe Place 3,
Street Fighting 1
- Willpower: 6
- Health: 8
- Initiative: 6
- Defense: 6
- Speed: 11
Azlu
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(Spider Host Prey) (WtF2E, pg 204-5)
- Attributes:
Intelligence 4, Wits 4, Resolve 3
Strength 2, Dexterity 3, Stamina 2
Presence 2, Manipulation 3, Composure 2
- Skills:
Crafts 4, Investigation 2, Occult 2, Science 3 , Athletics 1, Brawl 2, Stealth 3,
Survival 1, Weaponry 3, Animal Ken 1, Empathy 1, Persuasion 2, Subterfuge 3
- Merits:
Danger Sense 2, Fast Reflexes 2, Fast Talking 2, Improvised Weaponry 3, Patient 1
- Willpower: 5
- Essence: 4
- Health: 7
- Initiative: 7
- Defense: 4
- Speed: 10
- Dread Powers: Discorporate, Gauntlet Webs, Snare
Shadow Wraith
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(Spirit Prey, Fear Spirit) (WtF2E, pg202-3)
- Rank: 2
- Attributes: Power 4, Finesse 6, Resistance 3
- Willpower: 9
- Essence: 15
- Initiative: 9
- Defense: 4
- Speed: 10
- Size: 5
- Corpus: 8
- Influences: Fear ••
- Numina: Awe, Dement, Drain, Emotional Aura, Seek
- Manifestations: Claim, Possess, Twilight Form
- Ban: A shadow wraith cannot enter a circle of illumination cast by a fire or light that a scared human has lit.
- Bane: Fire