Changeling/CheatSheets
Clarity Damage
Clarity replaces Integrity when a mortal gains the changeling template.
Clarity = Wits + Composure
Can be increased by regaining Icons in the Hedge or raising Wits or Composure with Experiences.
DAMAGE TYPES
- Mild = bashing (/)
- Severe = lethal (X)
DAMAGE ROLLS
ST assigns dice pool, then applies modifiers.
- Success: Roll Wyrd, successes applied as mild Clarity damage
- Exceptional success: Roll Wyrd, successes applied as severe Clarity damage
- Failure: No lasting effects
- Dramatic Failure: Also regain one Willpower point
EFFECTS
Undamaged Clarity | Perception Mod | Clarity Condition (Persistent if damage is Severe) |
---|---|---|
6+ | +2 | No |
5 | 0 | No |
4 | 0 | No |
3 | -1 | No |
2 | -1 | Yes |
1 | -2 | Yes |
0 | n/a | Comatose (Persistent if Severe) |
For Clarity Conditions, see p. 107 Changeling: the Lost 2E
Clarity Healing
One meaningful scene with a Touchstone heals all mild Clarity damage, or one point of severe Clarity damage.
Touchstones
stuff
Glamour
To build a dice pool, add together the following ratings on your sheet:
Attribute + Skill(.Specialty - optional) + Modifiers
Kenning
stuff
Hedge Stuff
stuff
Portaling
stuff
Contracts
stuff
Mask and Mien
stuff