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Difference between revisions of "PC Approvals"

 
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IF someone is rolling xp over into a new pc, it is added as 'xp/award name=## for Rollover from XXX'.  
 
IF someone is rolling xp over into a new pc, it is added as 'xp/award name=## for Rollover from XXX'.  
  
Rollover is calculated as: Total xp -10, divide by 2. Multiply that by 5, round up to the nearest whole.
+
Rollover is calculated as: 10% of earned XP.
Example: Bobby has 39.6 xp. He is worth 39.6-10=29.6, 29.6/2=14.8, 14.8*5=74 74 beats of rollover.
 
  
 
+faction/add (faction)=name - These are fairly crucial. The locks for the bboards work on these.
 
+faction/add (faction)=name - These are fairly crucial. The locks for the bboards work on these.
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'''Vamp''' <br>
 
'''Vamp''' <br>
Bonus attribute dot based on clan.  (cg/check handles this)<br><br>
+
Bonus attribute dot based on clan.  (cg/check handles this)<br>
 
Free dot in status for clan/covenant/praxis if one is chosen.<br><br>
 
Free dot in status for clan/covenant/praxis if one is chosen.<br><br>
 
'''Werewolf''' <br>
 
'''Werewolf''' <br>

Latest revision as of 16:47, 20 June 2022

General CG: To Approve

cg/check (name) - This is the best place to start. Aspirations don't display correctly, it's a known bug. They count total, so what you look for is '3/2 and 3/1' for shorts and longs. There is a note about in the cgen rooms.

+sheet (name) - Give it a quick skim, look for things that are out of place. Approval on these is pretty lax.

asp/list name - This shows the aspirations they've pitched.

asp/approve name/# - Approves the aspirations.

+notes name & +notes name/(title) - The first pulls up a list of notes, the second looks at each note. Merits can affect what's needed, such as Safe Place, Hollow, etc.

+note/approve name/(title) - This approves and locks the notes, so they cannot be altered after cgen. Notes needed changes by Sphere. Check the section below to see which ones to look for.

Changelings need to have a Fae-Desc set, using &faedesc me=<text>

cg/approve name=reason - Used when everything looks good.

Notes By Sphere

Mortal
Breaking Points - Answer 5 questions on pg 30 CoD
Defining Moments

Changeling
Defining Moments
Touchstone
Mien

Vampire
Defining Moments
Touchstone

Werewolf
Defining Moments
Kuruth Triggers
Touchstones (spirit and physical)

General CG: Post-Approval

xp/award name=50 for CGen XP - This awards 50 beats, or 10xp.

coin/give name=2 for CGen Coins - A couple of +coins to start with.

IF someone is rolling xp over into a new pc, it is added as 'xp/award name=## for Rollover from XXX'.

Rollover is calculated as: 10% of earned XP.

+faction/add (faction)=name - These are fairly crucial. The locks for the bboards work on these.

IMPORTANT: Changelings need to have @rxlevel *<name>=real fae & @txlevel *<name>=real fae set. Fae-Touched need @txlevel *<name>=real. This enables them to see the &faedesc me=<text>. Until Lilith can figure out where the code lives, use: &faedesc me=[header(Fae Desc)]%r%tFaedescwurdz%r

Freebies

Changeling
Bonus attribute dot based on seeming (cg/check handles this).
Dot of mantle for your court.

Vamp
Bonus attribute dot based on clan. (cg/check handles this)
Free dot in status for clan/covenant/praxis if one is chosen.

Werewolf
Dot in a skill based on auspice. (cg/check handles this)
Dot in Totem
First Tongue as a Language is free.