Actions

Difference between revisions of "Mystery Cults"

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* '''[[Mystery Cults/The All-Seeing Eye|The All-Seeing Eye]]:''' A cult caught up on find the hardest to reach locations in this world and the realms invisible.
 
* '''[[Mystery Cults/The All-Seeing Eye|The All-Seeing Eye]]:''' A cult caught up on find the hardest to reach locations in this world and the realms invisible.
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• A Skill Specialty or one-dot Merit, pertaining to the lessons taught to initiates.
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•• A one-dot Merit.
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••• A Skill dot, or a two-dot Merit (often a supernatural Merit).
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•••• A three-dot Merit, often supernatural in origin.
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••••• A three-dot Merit, or a major advantage not reflected in game traits.
  
 
[[Category: Mystery Cult]]
 
[[Category: Mystery Cult]]

Revision as of 14:04, 13 October 2018

  • The All-Seeing Eye: A cult caught up on find the hardest to reach locations in this world and the realms invisible.

• A Skill Specialty or one-dot Merit, pertaining to the lessons taught to initiates.

•• A one-dot Merit.

••• A Skill dot, or a two-dot Merit (often a supernatural Merit).

•••• A three-dot Merit, often supernatural in origin.

••••• A three-dot Merit, or a major advantage not reflected in game traits.