Difference between revisions of "Mortal/CheatSheets"
Line 63: | Line 63: | ||
To build a dice pool, add together the following ratings on your sheet:<br> | To build a dice pool, add together the following ratings on your sheet:<br> | ||
'''Attribute + Skill(.Specialty - optional) + Modifiers'''<br> | '''Attribute + Skill(.Specialty - optional) + Modifiers'''<br> | ||
+ | Skills suffer a penalty to use if character has no dice in them, -3 for Mental skills, -1 for Physical/Social.<br> | ||
Specialties apply if relevant to the roll, ST decides. Specialties stack up to +3.<br> | Specialties apply if relevant to the roll, ST decides. Specialties stack up to +3.<br> | ||
Modifiers apply from Conditions or as the ST decides, max out at +5/-5.<br> | Modifiers apply from Conditions or as the ST decides, max out at +5/-5.<br> |
Revision as of 16:16, 23 April 2022
When doing something that does not require a particular Skill, combine two Attributes together. Common uses include:
Remembering something specific (Intelligence + Composure)
Perception (Wits + Composure)
Meditation (Wits + Composure, extended, four successes)
Holding in your lunch (Resolve + Stamina)
Suffering a breaking point (Resolve + Composure)
Lifting something heavy (Strength + Stamina)
(p. 69 Chronicles of Darkness)
stuff
stuff
stuff
To build a dice pool, add together the following ratings on your sheet:
Attribute + Skill(.Specialty - optional) + Modifiers
Skills suffer a penalty to use if character has no dice in them, -3 for Mental skills, -1 for Physical/Social.
Specialties apply if relevant to the roll, ST decides. Specialties stack up to +3.
Modifiers apply from Conditions or as the ST decides, max out at +5/-5.
If modifiers reduce dice pools to 0, roll a chance die. Chance dice only succeed on a roll of 10, but can explode repeatedly on 10.
RESULTS
Success: Works as planned.
Failure: Complications. May take a beat to downgrade to dramatic failure.
Exceptional Success (5+): Better than planned, gain Inspired or Informed Condition related to roll.
Dramatic Failure (1 on chance die): More severe complications, take a beat.
(p. 68-69 Chronicles of Darkness)
stuff
stuff
stuff