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Difference between revisions of "Merits"

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=Social Merits=
 
=Social Merits=
 
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shownamespace=false
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  uses=Template:Merits
namespace=CGen
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  namespace=CGen
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category=Social Merits
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  category=Social Merits
uses=Template:Merits
+
  includepage={Merits}:name:page
listseparators = ,\n
+
  table=class=ecltable,-,Merit Name,Reference
includepage=*
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  noresultsheader=\nThere are no articles in this category.
noresultsheader=No merits found.
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  columns=2
 
</dpl>
 
</dpl>
 
=Physical Merits=
 
=Physical Merits=
 
<dpl>
 
<dpl>
shownamespace=false
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  uses=Template:Merits
namespace=CGen
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  namespace=CGen
category=Merits
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  shownamespace=false
category=Physical Merits
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  category=Physical Merits
uses=Template:Merits
+
  includepage={Merits}:name:page
listseparators = ,\n
+
  table=class=ecltable,-,Merit Name,Reference
includepage=*
+
  noresultsheader=\nThere are no articles in this category.
noresultsheader=No merits found.
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  tablerow=%%,%%
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  columns=2
 
</dpl>
 
</dpl>
 
=Supernatural Merits=
 
=Supernatural Merits=
 
<dpl>
 
<dpl>
shownamespace=false
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  uses=Template:Merits
namespace=CGen
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  namespace=CGen
category=Merits
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  shownamespace=false
category=Supernatural Merits
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  category=Supernatural Merits
uses=Template:Merits
+
  includepage={Merits}:name:page
listseparators = ,\n
+
  table=class=ecltable,-,Merit Name,Reference
includepage=*
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  noresultsheader=\nThere are no articles in this category.
noresultsheader=No merits found.
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</dpl>
 
=Werewolf Merits=
 
=Werewolf Merits=
 
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<dpl>
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  namespace=CGen
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  shownamespace=false
category=Werewolf Merits|Wolfblood Merits
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  category=Werewolf Merits|Wolfblood Merits
uses=Template:Merits
+
  includepage={Merits}:name:page
listseparators = ,\n
+
  table=class=ecltable,-,Merit Name,Reference
includepage=*
+
  noresultsheader=\nThere are no articles in this category.
noresultsheader=No merits found.
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  tablesortcol=1
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  tablerow=%%,%%
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  columns=2
 
</dpl>
 
</dpl>
 
=Vampire Merits=
 
=Vampire Merits=
 
<dpl>
 
<dpl>
shownamespace=false
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  uses=Template:Merits
namespace=CGen
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  namespace=CGen
category=Merits
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  shownamespace=false
category=Vampire Merits|Ghoul Merits|Thrall Merits
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  category=Vampire Merits|Ghoul Merits|Thrall Merits
uses=Template:Merits
+
  includepage={Merits}:name:page
listseparators = ,\n
+
  table=class=ecltable,-,Merit Name,Reference
includepage=*
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  noresultsheader=\nThere are no articles in this category.
noresultsheader=No merits found.
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</dpl>
 
</dpl>
 
=Mage Merits=
 
=Mage Merits=
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{{listmerits|Mage Merits{{!}}Sleepwalker Merits}}
shownamespace=false
 
namespace=CGen
 
category=Merits
 
category=Mage Merits|Sleepwalker Merits
 
uses=Template:Merits
 
listseparators = ,\n
 
includepage=*
 
noresultsheader=No merits found.
 
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=Changeling Merits=
 
=Changeling Merits=
 
<dpl>
 
<dpl>

Revision as of 14:00, 9 October 2019

[edit]
Merit Name Reference
Area of Expertise 44 CoD
Common Sense 44 CoD
Danger Sense 44 CoD
Direction Sense 44 CoD
Eidetic Memory 44 CoD
Encyclopedic Knowledge 44 CoD
Eyes for the Strange 44 CoD
Fast Reflexes 44 CoD
Good Time Management 44 CoD
Holistic Awareness 44 CoD
Indomitable 45 CoD
Interdisciplinary Specialty 45 CoD
Investigative Aide 45 CoD
Merit Name Reference
Investigative Prodigy 45 CoD
Language 45 CoD
Library 46 CoD
Meditative Mind 46 CoD
Multilingual 46 CoD
Object Fetishism 42 HL
Patient 46 CoD
Professional Training 46 CoD
Tolerance for Biology 46 CoD
Trained Observer 46 CoD
Vice-Ridden 46 CoD
Virtuous 46 CoD


Merit Name Reference
Air of Menace 49 HL
Allies 49 CoD
Alternate Identity 50 CoD
Anonymity 50 CoD
Barfly 50 CoD
Closed Book 50 CoD
Cohesive Unit 42 HL
Contacts 50 CoD
Defender 42 HL
Empath 42 HL
Fame 50 CoD
Fast-Talking 50 CoD
Fixer 51 CoD
Hobbyist Clique 51 CoD
Inspiring 51 CoD
Iron Will 51 CoD
Mentor 51 CoD
Merit Name Reference
Mystery Cult Initiation 51 CoD
Peacemaker 42 HL
Pusher 53 CoD
Resources 53 CoD
Retainer 53 CoD
Safe Place 54 CoD
Small Unit Tactics 54 CoD
Spin Doctor 54 CoD
Staff 54 CoD
Status 54 CoD
Striking Looks 54 CoD
Sympathetic 55 CoD
Table Turner 55 CoD
Takes One to Know One 55 CoD
Taste 56 CoD
True Friend 56 CoD
Untouchable 56 CoD
Merit Name Reference
Ambidextrous 47 CoD
Automotive Genius 47 CoD
Body as Weapon 41 HL
Choke Hold 61 CoD
Close Quarters Combat 61 CoD
Crack Driver 47 CoD
Defensive Combat 61 CoD
Demolisher 47 CoD
Double Jointed 47 CoD
Fighting Finesse 61 CoD
Firefight 61 CoD
Fleet of Foot 47 CoD
Giant 47 CoD
Grappling 62 CoD/49 HL
Greyhound 48 CoD
Hardy 47 CoD
Heavy Weapons 62 CoD
Merit Name Reference
Improvised Weaponry 62 CoD
Iron Skin 63 CoD
Iron Stamina 48 CoD
Light Weapons 63 CoD
Marksmanship 63 CoD
Martial Arts 63 CoD
Parkour 48 CoD
Police Tactics 64 CoD
Quick Draw 49 CoD
Relentless 49 CoD
Seizing the Edge 49 CoD
Shiv 64 CoD
Sleight of Hand 49 CoD
Small-Framed 49 CoD
Street Fighting 65 CoD
Stunt Driver 49 CoD
Unarmed Defense 65 CoD
Merit Name Reference
Aura Reading 56 CoD
Automatic Writing 56 CoD
Biokinesis 57 CoD
Clairvoyance 57 CoD
Cursed 57 CoD
Laying On Hands 57 CoD
Medium 57 CoD
Mind of a Madman 57 CoD
Merit Name Reference
Numbing Touch 58 CoD
Omen Sensitivity 58 CoD
Psychokinesis 58 CoD
Psychometry 58 CoD
Telekinesis 59 CoD
Telepathy 59 CoD
Thief of Fate 60 CoD
Unseen Sense 60 CoD
Merit Name Reference
Hearing Whispers WtF 106
Merit Name Reference
Totemic Evocation None

There are no articles in this category.

Merit Name Reference Template
Air of Menace 49 HL Social Merits
Allies 49 CoD Social Merits
Alternate Identity 50 CoD Social Merits
Ambidextrous 47 CoD Physical Merits
Anonymity 50 CoD Social Merits
Arcadian Metabolism 111 CtL Changeling Merits
Area of Expertise 44 CoD Mental Merits
Armed Defense 60 CoD Fighting Merits
Aura Reading 56 CoD Supernatural Merits
Automatic Writing 56 CoD Supernatural Merits
Automotive Genius 47 CoD Physical Merits
Barfly 50 CoD Social Merits
Biokinesis 57 CoD Supernatural Merits
Body as Weapon 41 HL Physical Merits
Brownie's Boon 111 CtL Changeling Merits
Cheap Shot 61 CoD Fighting Merits
Choke Hold 61 CoD Physical Merits
Clairvoyance 57 CoD Supernatural Merits
Cloak of Leaves 111 CtL Changeling Merits
Close Quarters Combat 61 CoD Physical Merits
Closed Book 50 CoD Social Merits
Cohesive Unit 42 HL Social Merits
Cold Hearted 111 CtL Changeling Merits
Common Sense 44 CoD Mental Merits
Contacts 50 CoD Social Merits
Court Goodwill 112 CtL Changeling Merits
Crack Driver 47 CoD Physical Merits
Cursed 57 CoD Supernatural Merits
Danger Sense 44 CoD Mental Merits
Defender 42 HL Social Merits
Defensive Combat 61 CoD Physical Merits
Defensive Dreamscaping 112 CtL Changeling Merits
Demolisher 47 CoD Physical Merits
Direction Sense 44 CoD Mental Merits
Diviner 112 CtL Changeling Merits
Double Jointed 47 CoD Physical Merits
Dream Warrior 112 CtL Changeling Merits
Eidetic Memory 44 CoD Mental Merits
Empath 42 HL Social Merits
Encyclopedic Knowledge 44 CoD Mental Merits
Eyes for the Strange 44 CoD Mental Merits
Fame 50 CoD Social Merits
Fast Reflexes 44 CoD Mental Merits
Fast-Talking 50 CoD Social Merits
Fighting Finesse 61 CoD Physical Merits
Firefight 61 CoD Physical Merits
Fixer 51 CoD Social Merits
Fleet of Foot 47 CoD Physical Merits
Giant 47 CoD Physical Merits
Good Time Management 44 CoD Mental Merits
Grappling 62 CoD/49 HL Physical Merits
Greyhound 48 CoD Physical Merits
Hardy 47 CoD Physical Merits
Hearing Whispers WtF 106 Werewolf Merits
Heavy Weapons 62 CoD Physical Merits
Hobbyist Clique 51 CoD Social Merits
Holistic Awareness 44 CoD Mental Merits
Improvised Weaponry 62 CoD Physical Merits
Indomitable 45 CoD Mental Merits
Inspiring 51 CoD Social Merits
Interdisciplinary Specialty 45 CoD Mental Merits
Merit Name Reference Template
Investigative Aide 45 CoD Mental Merits
Investigative Prodigy 45 CoD Mental Merits
Iron Skin 63 CoD Physical Merits
Iron Stamina 48 CoD Physical Merits
Iron Will 51 CoD Social Merits
Language 45 CoD Mental Merits
Laying On Hands 57 CoD Supernatural Merits
Library 46 CoD Mental Merits
Light Weapons 63 CoD Physical Merits
Marksmanship 63 CoD Physical Merits
Martial Arts 63 CoD Physical Merits
Meditative Mind 46 CoD Mental Merits
Medium 57 CoD Supernatural Merits
Mentor 51 CoD Social Merits
Mind of a Madman 57 CoD Supernatural Merits
Multilingual 46 CoD Mental Merits
Mystery Cult Initiation 51 CoD Social Merits
Numbing Touch 58 CoD Supernatural Merits
Object Fetishism 42 HL Mental Merits
Omen Sensitivity 58 CoD Supernatural Merits
Parkour 48 CoD Physical Merits
Patient 46 CoD Mental Merits
Peacemaker 42 HL Social Merits
Police Tactics 64 CoD Physical Merits
Professional Training 46 CoD Mental Merits
Psychokinesis 58 CoD Supernatural Merits
Psychometry 58 CoD Supernatural Merits
Pusher 53 CoD Social Merits
Quick Draw 49 CoD Physical Merits
Relentless 49 CoD Physical Merits
Resources 53 CoD Social Merits
Retainer 53 CoD Social Merits
Safe Place 54 CoD Social Merits
Seizing the Edge 49 CoD Physical Merits
Shiv 64 CoD Physical Merits
Sleight of Hand 49 CoD Physical Merits
Small Unit Tactics 54 CoD Social Merits
Small-Framed 49 CoD Physical Merits
Spin Doctor 54 CoD Social Merits
Staff 54 CoD Social Merits
Status 54 CoD Social Merits
Street Fighting 65 CoD Fighting Merits
Street Fighting 65 CoD Physical Merits
Striking Looks 54 CoD Social Merits
Stunt Driver 49 CoD Physical Merits
Sympathetic 55 CoD Social Merits
Table Turner 55 CoD Social Merits
Takes One to Know One 55 CoD Social Merits
Taste 56 CoD Social Merits
Telekinesis 59 CoD Supernatural Merits
Telepathy 59 CoD Supernatural Merits
Thief of Fate 60 CoD Supernatural Merits
Tolerance for Biology 46 CoD Mental Merits
Totemic Evocation None Wolfblood Merits
Trained Observer 46 CoD Mental Merits
True Friend 56 CoD Social Merits
Unarmed Defense 65 CoD Physical Merits
Unseen Sense 60 CoD Supernatural Merits
Untouchable 56 CoD Social Merits
Vice-Ridden 46 CoD Mental Merits
Virtuous 46 CoD Mental Merits



Arcadian Metabolism (••)
Merit Type: Changeling
Pre-req: None
Effect: In the Hedge, Bashing damage heals at one point per minute, Lethal damage heals at one point per day.
Book 111 CtL

Brownie's Boon ()
Merit Type: Changeling
Pre-req: None
Effect: Reduce the interval for any mundane extended action roll while no one watches by half. May spend a Glamour to halve it again.
Book 111 CtL


Cloak of Leaves ( to •••)
Merit Type: Changeling
Pre-req: Autumn Mantle •••
Effect: Anyone using a supernatural ability to cause damage or inflict physical Tilts upon the character suffers a penalty equal to his dots in this Merit.
Book 111 CtL


Cold Hearted (•••)
Merit Type: Changeling
Pre-req: Winter Mantle •••
Effect: May spend a WP to ignore the effects of a single Clarity Condition once per scene.
Book 111 CtL


Court Goodwill ( to •••••)
Merit Type: Changeling
Pre-req: None
Effect: Allows for improved social interactions with members of another Court as well as limited use of another Court's Mantle effects.
Book 112 CtL


Defensive Dreamscaping (••)
Merit Type: Changeling
Pre-req: None
Effect: Add half Wyrd (rounded down) to Defense in dreams.
Book 112 CtL


Diviner ( to •••••)
Merit Type: Changeling
Pre-req: Composure •••, Wits •••
Effect: Ask merit dots worth of yes/no questions per chapter of the ST as divined from dreams.
Book 112 CtL


Dream Warrior ()
Merit Type: Changeling
Pre-req: Wyrd 2+, one Social Attribute •••, a specialty in Brawl or Weaponry
Effect: Gain one bonus success to spend on a subtle oneiromantic shift generated from a Weaponry or Brawl attack.
Book 112 CtL


T

his is a listing of all the style merits, regardless of where they come from. Just to make sure they are noted clearly as styles.


Armed Defense ( to •••••)
Merit Type: Fighting
Pre-req: Dexterity •••, Weaponry ••, Defensive Combat (Weaponry)
Effect: Varies
Book 60 CoD


Close Quarters Combat ( to •••••)
Merit Type: General
Pre-req: Wits •••, Athletics ••, Brawl •••
Effect: Various maneuvers for fighting in tight spaces.
Book 61 CoD


Fast-Talking ( to •••••)
Merit Type: General
Pre-req: Manipulation •••, Subterfuge ••
Effect:
-1 to an opponent's Resolve or Composure roll when resisting a social interaction.
•• Use fancy words to confuse the opponent. Apply one relevant specialty to any social roll made, even if it isn't tied to the skill being used.
••• Keep an opponent from advancing a discussion. Re-roll one failed Subterfuge roll per scene.
•••• When your PC opens a Door using conversation (Persuasion, Empathy, Subterfuge, etc), they can spend a point of Willpower to immediately open another Door.
••••• If a mark gains willpower from their Vice while your PC is present, you can roll Manipulation+Subterfuge to open a Door, regardless of the interval or Impression level.
Book 50 CoD


Firefight ( to •••)
Merit Type: General
Pre-req: Composure •••, Dexterity •••, Athletics ••, Firearms ••
Effect: Different maneuvers for combat shooting.
Book 61 CoD


Grappling ( to •••••)
Merit Type: General
Pre-req: See '+news grappling' in-game.
Effect: Different ways to restrain.
Book 62 CoD/49 HL


Heavy Weapons ( to •••••)
Merit Type: General
Pre-req: Stamina •••, Strength •••, Athltics ••, Weaponry ••
Effect:
Book 62 CoD


Improvised Weaponry ( to •••)
Merit Type: General
Pre-req: Wits •••, Weaponry
Effect: unknown
Book 62 CoD


Light Weapons ( to •••••)
Merit Type: General
Pre-req: Wits ••• or Fighting Finesse, Dexterity •••, Athletics ••, Weaponry ••
Effect:
Book 63 CoD


Marksmanship ( to ••••)
Merit Type: General
Pre-req: Composure •••, Resolve •••, Firearms ••
Effect:
Book 63 CoD


Martial Arts ( to •••••)
Merit Type: General
Pre-req: Resolve •••, Dexterity •••, Athletics ••, Brawl ••
Effect: See +news martial arts in game.
Book 63 CoD


Parkour ( to ••)
Merit Type: General
Pre-req: Dexterity ••• and Athletics ••
Effect: Ignore environmental penalties up to dots in Parkour. Subtract Parkour from successes needed to evade in a foot chase.
•• 1 Autosuccess when using Dex+Ath to mitigate falling damage. Add Parkour rating to the number of damage that can be removed this way. Cannot be used on a terminal velocity fall.
••• Without rolling, can run and jump to gain 10 feet+5 feet per dot of athletics as an instant action.
•••• Spend a willpower to gain rote on one athletics roll to jump, run, or climb. Lose defense for the turn.
••••• Meditate (per page 75 CoD), Athletics actions become reflexive. Spend a willpower and gain 3 autosuccesses instead of 3 dice.
Book 48 CoD


Police Tactics ( to •••)
Merit Type: General
Pre-req: Brawl ••, Weaponry
Effect:
Book 64 CoD


Street Fighting ( to •••••)
Merit Type: Fighting
Pre-req: Stamina •••, Composure •••, Brawl ••, Streetwise ••
Effect: Variable by purchased rating.
Take a one die penalty this turn to calculate Defense with the higher, not lower, of Dexterity and Wits.
•• Unarmed attacks inflict a temporary -1 penalty.
••• Inflict two bashing damage to opponents within range who attempt to rise from prone. Inflict Knocked Down when your attack successes exceed the target's Stamina.
•••• Spend Willpower to inflict two extra bashing damage when you hit.
••••• When you're suffering wound penalties and about to be attacked or overpowered, spend Willpower and sacrifice Defense to interrupt with a preemptive attack.
Book 65 CoD


Street Fighting ( to •••••)
Merit Type: General
Pre-req: Stamina •••, Composure •••, Brawl ••, Streetwise ••
Effect:
Book 65 CoD


Stunt Driver ( to ••••)
Merit Type: General
Pre-req: Dexterity •••, Drive •••, Wits •••
Effect: Subtract pc's drive skill from opponent's pool when trying to hit or ram the pc's car.
•• Double speed gains from 5 mph to 10 mph per success when accelerating.
••• Never make maneuvering checks when turning at high-speed.
•••• Ignore damage equal to pc's Wits before applying Durability when intentionally hitting something with a vehicle.
Book 49 CoD


Unarmed Defense ( to •••••)
Merit Type: General
Pre-req: Dexterity •••, Brawl ••, Defensive Combat (Brawl)
Effect:
Book 65 CoD