Difference between revisions of "Chargen Walk-Through"
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=== All Sheets === | === All Sheets === | ||
− | + | + | '''Chargenning''' |
− | + | ||
− | stat/template < | + | cg/check |
− | + | +- shows you the checklist and informs you of what's done and what isn't. | |
− | cg/ | + | |
− | + | stat template | |
− | stat/set | + | +- List what templates are available. |
− | + | ||
− | stat/set | + | stat/template <template> |
− | + | +- Start or change your template. | |
− | stat/set | + | |
− | + | stat/wipe | |
− | stat | + | +- Start completely over. (This is NO LONGER the way to change your template.) |
+ | |||
+ | cg/submit | ||
+ | +- what you type when you're absolutely sure you're done. | ||
+ | |||
+ | '''Stat Info''' | ||
+ | |||
+ | stat <stat name> | ||
+ | +- information about stat. | ||
+ | |||
+ | stat *<stat bit>* | ||
+ | +- Find a list of things that match. | ||
+ | |||
+ | stat <template>/* | ||
+ | +- List restricted stats that <template> can take. | ||
+ | |||
+ | stat merit <template>/* | ||
+ | +- Ditto, but for merits only | ||
+ | |||
+ | '''Set Stats''' | ||
+ | |||
+ | stat/set <stat>=<value> | ||
+ | +- Set stat to value! | ||
+ | |||
+ | stat/set <stat>+<value> | ||
+ | +- Add value to current stat! | ||
+ | |||
+ | stat/set <stat>-<value> | ||
+ | +- I bet you can guess. | ||
+ | |||
+ | stat/set <stat>=<nothing here> | ||
+ | +- Erases the stat from the sheet. | ||
+ | |||
+ | stat/set <stat> (<type>)=<value> | ||
+ | +- Hey, some things like 'language' have many types. 'stat <stat name>' will tell you what <type> can be. | ||
+ | |||
+ | stat/set <stat>.<substat>=<value> | ||
+ | +- What's a substat? Well, specialties are substats. 'stat <stat name>' will tell you what <substat> can be. | ||
+ | example: stat/set medicine.first aid=1 (All Specialties take "1" as their value.) =, +, - are all allowed for stats that take numbers. | ||
+ | |||
+ | stat/set <stat>=default | ||
+ | +- Oops, I messed up, get me back to the starting value! (Yes, 'default' is literal.) | ||
+ | |||
+ | Do not put dashes in Specialty names or you will not be able to roll them! | ||
+ | The '-' will be taken as 'minus the next word'! | ||
+ | You have been warned! | ||
+ | |||
+ | '''Player Commands''' | ||
+ | |||
+ | cg/status <player> | ||
+ | +- Check the status of yourself/<player>. There are many. | ||
+ | |||
+ | cg/log <player> | ||
+ | +- Check your/<player>'s approval log. | ||
+ | |||
+ | cg/submit | ||
+ | +- Ask staff to be approved. | ||
+help aspirations - 2 short-term and 1 long-term to start. | +help aspirations - 2 short-term and 1 long-term to start. |
Revision as of 19:44, 25 November 2019
All Sheets
Chargenning
cg/check +- shows you the checklist and informs you of what's done and what isn't.
stat template +- List what templates are available.
stat/template <template> +- Start or change your template.
stat/wipe +- Start completely over. (This is NO LONGER the way to change your template.)
cg/submit +- what you type when you're absolutely sure you're done.
Stat Info
stat <stat name> +- information about stat.
stat *<stat bit>* +- Find a list of things that match.
stat <template>/* +- List restricted stats that <template> can take.
stat merit <template>/* +- Ditto, but for merits only
Set Stats
stat/set <stat>=<value> +- Set stat to value!
stat/set <stat>+<value> +- Add value to current stat!
stat/set <stat>-<value> +- I bet you can guess.
stat/set <stat>=<nothing here> +- Erases the stat from the sheet.
stat/set <stat> (<type>)=<value> +- Hey, some things like 'language' have many types. 'stat <stat name>' will tell you what <type> can be.
stat/set <stat>.<substat>=<value> +- What's a substat? Well, specialties are substats. 'stat <stat name>' will tell you what <substat> can be. example: stat/set medicine.first aid=1 (All Specialties take "1" as their value.) =, +, - are all allowed for stats that take numbers.
stat/set <stat>=default +- Oops, I messed up, get me back to the starting value! (Yes, 'default' is literal.)
Do not put dashes in Specialty names or you will not be able to roll them! The '-' will be taken as 'minus the next word'! You have been warned!
Player Commands
cg/status <player> +- Check the status of yourself/<player>. There are many.
cg/log <player> +- Check your/<player>'s approval log.
cg/submit +- Ask staff to be approved.
+help aspirations - 2 short-term and 1 long-term to start.
Breaking Points - As per the chosen splat. The base examples in the book can be used, but custom ones are encouraged to be placed into +notes.
Defining Moments - These are snapshots of really important moments, turning points that made them who they are. For these we require:
+- 3 mortal moments. +- 1 for any kind of supernatural becoming or significant exposure. These go into a single +note and can range from a few words to a paragraph. Notes: For plain mortals, you will need Breaking Points and Defining Moments
Changeling
Notes: Defining Moments, Touchstones
Fae-Touched
Notes: Defining Moments and Breaking Points
Mage
stat/set <Attribute>.favored=1
Then: stat/set <attribute>+1
For Rote: stat/set <rote name> (skill)=#
For Praxis: stat/set <rote name> (skill)=Praxis
Notes: You will need notes for the following: Defining Moments, Obsession, and Nimbus.
Vampire
stat/set <Attribute>.Favored=1 Then: stat/set <attribute>+1 stat/set <Discipline>=<#> For coils you must: stat/set coils=<Coil Name> before it will let you buy coils. To set your chosen Mystery Coil you must: stat/set Mystery=Coil of the <Name of Coil> Notes: Breaking points, Defining Moments, Touchstone
Ghoul
Just remember to include your regnant in your app, and that both of your disciplines come from their clan. One dot must be a physical discipline. Notes: Breaking points, Defining Moments
Werewolf
To set your extra dot for your chosen Auspice Skill use: stat/set <skill>+1 To set your Moon Gift: stat/set <Crescent/Full/Gibbous/Half/New> Moon's Gift=# e.g. stat/set Full Moon's Gift=1 To set your Shadow Gift(s), first the facet needs to be unlocked. stat/set <Gift Name>=unlock e.g. stat/set Gift of Strength=Unlock Then set the renown gift for the Shadow or Wolf Gift: stat/set <Gift Name>=<Renown> e.g. stat/set Gift of Strength=Cunning
Please use +notes to add your Kuruth Triggers and Touchstones (One physical, One spiritual) as well as the Defining Moments.
Wolf-Blooded
To set your free tell use: stat/set Tell (<Tell Name>)=3 Notes: Breaking Points and Defining Moments.