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<p><b>cityofshadowsmux.com</b> Port: <b>2860</b> or ([telnet://178.128.159.23:2860 <b>178.128.159.23 2860</b>])</p></center><br>
<b>cityofshadowsmux.com</b> Port: <b>2860</b> or ([telnet://178.128.159.23:2860 <b>178.128.159.23 2860</b>])</p></center><br><br><center>{{Dropcap|T}}he city that works. Chi-town. Windy city. Chi-raq. Chicago is a place with dizzying highs and abysmal lows. A rich history with thick shadows, just waiting to have some supernatural depth added to them. <br><br>{{Dropcap|A}}nd that's what we've done. We've taken a dark city and made it darker, with a goal of telling intense stories with a crazy, out-there lean. With a goal of encouraging people to communicate OOCLy about what they want from a scene or a plot or a moment to create better stories than they could without that communication. Burn bright, burn hot, burn out. Tell stories, don't be afraid of dying, do the crazy shit that makes the best 'Remember that one time...?' remembrances. Kill a Prince, face the True Fae, save the city at the cost of self or sanity, edge it closer to destruction. Chase glory, lose limbs, get scars. <br><br><span style="font-family: 'Cinzel Decorative';>'''Dulce periculum.'''</span> </center>
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<center><span style="font-family: 'cinzel decorative'; color: white; font-weight: bold;">{{quote|A facade of skyscrapers facing a lake -- and behind the facade every type of dubiousness.|E.M. Forster}}</span>
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{{tab}}{{Dropcap|T}}here is a certain mystique about the Windy City -- something that a person can't quite put a finger on, but everyone knows it. The clouds are unusually dark and heavy. The sun doesn't quite shine as bright. There is a certain feeling in the air that lets one think it is October, when it is really March. This is where those things that we dare dream of in our deepest private parts of mind lurk. The horrors that defy our words, language and concept. We see them on television and media -- but seeing it in real life, no way. Just behind this comfortable veil of blissful ignorance lurks this other world -- a shadow world. <br><br>
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{{tab}}{{Dropcap|T}}his, my victims, is where our story takes place. All the dark alleys are made some what darker. The blood just a few shades redder. This is the World of Darkness. On our game, the goal is simple -- delightfully so. We want to tell profoundly deep and complex stories that provide a rich canvas to create a living breathing character. We foster a space of open communication, risk taking, and ultimately death. Do not mistake us for monsters -- we only play them. We want a story where your character burns brighter, burns hotter, and leaves a beautifully horrible corpse in your wake. But above all else, remember two simple words...<span style="font-family: 'Cinzel Decorative'; font-size: 10pt;>'''Dulce periculum.'''</span><br>
  
 
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   <div class=" large-4 columns"> <h3 class="subheader"> <i class="fas fa-scroll"></i> Recent Logs</h3>
 
   <div class=" large-4 columns"> <h3 class="subheader"> <i class="fas fa-scroll"></i> Recent Logs</h3>
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Revision as of 16:10, 9 October 2019


Coshead3.png

cityofshadowsmux.com Port: 2860 or (178.128.159.23 2860)


A facade of skyscrapers facing a lake -- and behind the facade every type of dubiousness.
—E.M. Forster

       T

here is a certain mystique about the Windy City -- something that a person can't quite put a finger on, but everyone knows it. The clouds are unusually dark and heavy. The sun doesn't quite shine as bright. There is a certain feeling in the air that lets one think it is October, when it is really March. This is where those things that we dare dream of in our deepest private parts of mind lurk. The horrors that defy our words, language and concept. We see them on television and media -- but seeing it in real life, no way. Just behind this comfortable veil of blissful ignorance lurks this other world -- a shadow world.

       T

his, my victims, is where our story takes place. All the dark alleys are made some what darker. The blood just a few shades redder. This is the World of Darkness. On our game, the goal is simple -- delightfully so. We want to tell profoundly deep and complex stories that provide a rich canvas to create a living breathing character. We foster a space of open communication, risk taking, and ultimately death. Do not mistake us for monsters -- we only play them. We want a story where your character burns brighter, burns hotter, and leaves a beautifully horrible corpse in your wake. But above all else, remember two simple words...Dulce periculum.

New Characters

Holden Werewolf
Jackson Raymond Werewolf
Liam Connolly Werewolf

Recent Logs

Unknown 2022.12.04
Unknown 2022.11.20
Unknown 2023.04.02
Unknown 2022.11.22
Unknown 2022.12.30